AI Insights · Timothy · October 2023
Top 5 Top Down Games on Android in Switzerland Q3 2023
Explore the performance of the top 5 top-down games on Android in Switzerland for Q3 2023, highlighting their weekly downloads, revenue, and active users.
In the third quarter of 2023, the top 5 top-down games on the Android platform in Switzerland showed varied performance in terms of weekly downloads, revenue, and active users. Here’s a detailed look at their metrics, based on data from Sensor Tower.
MONOPOLY GO! from Scopely exhibited a robust increase in weekly revenue, peaking at approximately $60K in the first week of September. Weekly downloads fluctuated, starting at about 2.4K in late June and ending at nearly 2K by the end of the quarter. Active users saw a gradual increase, reaching around 6.5K by the end of September.
Clash Royale by Supercell maintained a stable revenue, with a noticeable peak at about $31K in early September. Downloads remained relatively low, fluctuating between 400 to 700 throughout the quarter. Active users showed an upward trend, peaking at approximately 90K in mid-September.
Candy Crush Soda Saga from King saw consistent weekly revenue, hovering around $16K to $22K. Downloads were modest, generally staying below 300 per week, with a slight peak at 344 in early September. Active users showed a downward trend, starting at 10.9K in late June and decreasing to about 7.7K by the end of September.
Whiteout Survival from Century Games Pte. Ltd. experienced a significant peak in weekly revenue, reaching about $25K in late August. Downloads started strong, with a high of 1.1K in late July, but declined to around 300 by the end of the quarter. Active users similarly peaked at 3.2K in late August before falling to approximately 2.3K by the end of September.
Top Eleven Be a Soccer Manager by Nordeus had a steady revenue performance, peaking at around $23K in late June. Downloads fluctuated, with a notable peak at 785 in late August. Active users remained relatively stable, with a slight increase to about 5.6K in mid-September before leveling off at around 5K by the end of the quarter.
These insights highlight the dynamic nature of user engagement and monetization in the top-down game category. For more detailed analytics and insights, visit Sensor Tower.